My background

I'm an Indie Developer, and I don't even know what I do... I'll just be sitting at my computer, and all of sudden, "A wild Game has appeared!" *sigh* wild Games are always boring. This is when I realize, I don't have a team, so I just start throwing all the code at it that I can find. "Wild Game uses 'You Don't Need Sleep!'. It was very effective." After a long harsh war, "Wild Game uses 'Crash!' *sigh* Crash hit 5 times... It was super effective." After a couple(25) revisions to the peace treaty, the wild Game finally surrendered it's boredom, and I became the proud owner of a fun Game. I gave it a nickname and sent it to my Fun Box, and now I wait... Blankly staring into the screen of my computer, hoping that one day... I might encounter... another... wild... Game...

How I got started

A long time ago, in a galaxy called my home, I thought I was going to make a Minecraft mod, but then I was like, "Java sucks. C++ master race!" I only wanted to make games for pc. I made a couple computer games with GameMaker: Studio. Wondering how to make a website, I started looking up what language I could use. Me: "Node let's me use Javascript for Server Side and Client Side code?!? Automatic crossplatform multiplayer?!? WHAT?!?"
*Forces C++ and Javascript into slavery.
Then Python comes out of nowhere and says, "Slavery is bad," and I'm all like, "Whatevs..."

Then C++ is all like, "You will be assimilated. Resistance is futile," and I'm all like, "C++ master race!"
New Games Pending...

My favorites

I use GameMaker Studio 2, and Unreal Engine 4 to make my games. I'm only developing for PC at the moment.

If you want to stay updated on my progress, follow me on my blog.